Titanfall Alpha is using 25% of the final game’s texture resolution


A Respawn employee has recently commented on NeoGaf regarding’s Titanfall Alpha criticism towards the game textures.

All textures in this Alpha Test build are at 25% of the final game’s resolution. So if you’re staring at a 256×256 texture, that’s actually a 512×512 texture in the real game. 512? That’s a 1024. It’s a huge, huge, huge difference. Especially on terrain, weapons, cockpits, hands, effects, etc.

There’s a reason the build is under NDA. It’s not for showing off, or giving people a fair idea of what the game looks like, or for pixel counting. You’ll still have your chance to scream “lolz pixels lazy devs Goldeneye N64 lololololol”, but now is not the time.

(Well; menu images are probably full res.)

We remind you that discussing Titanfall’s Alpha with someone that hasn’t signed the NDA isn’t allowed.

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Author: Pedro Relvas View all posts by
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